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Recent Forum Posts

Houdini Engine for Godot Game Engine? Aug. 7, 2019, 6:06 p.m.

Thats pretty cool, keep it up !

Megascans wind attribute July 12, 2019, 5:57 a.m.

I would recommend asking that question in the Quixel Houdini forum here: []

Adding Variation to Instances via HDA. June 14, 2019, 7:10 p.m.

Personally I've created Table's in Unreal that I then can export as JSON files which I have made a python node in my HDA to read in, so I can create preset etc, and then it's very easy to add in my own weighting in the struct for the table in unreal, categorys etc etc to drive placment rules etc.

The “native” instance interface is a bit clunky and not well suited for large scale production.