Igor Severic

PolyMarvels

About Me

Software Quality Assurance Specialist at Greyscalegorilla | Houdini Modelling Guru
EXPERTISE
Hobbyist

Connect

LOCATION
Osijek, Croatia
WEBSITE

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
Modeling a Blitzball
obj-image Speed Modeling
Epic Speed Modeling | Kitchen
obj-image Speed Modeling
Epic Speed Modeling | Rifle Gun
obj-image Intermediate
Project Cabin | Direct Modelling
obj-image Intermediate
Modelling a Cabin

Recent Forum Posts

Importing hotkeys from H20 into H20.5 July 16, 2024, 8:47 a.m.

It would be great to fix that Search field that was in the top right corner. It's quite essential to the Hotkey Manager. I was hoping its gonna be fixed in the first daily build, but unfortunately, it is not.

Importing hotkeys from H20 into H20.5 July 15, 2024, 2:05 p.m.

Ondrej
Houdini 20.5 is using a new hotkey system, with new default configuration files and a new keymap file format and extension (.keymap2).

The documentation on all this is a little behind, so please bear with us.

You can bring in your bindings from an old .keymap file into a new .keymap2 file, with a helper python script, but it's a little involved. First you need to save out a new .keymap2 file from Houdini to act as source from which we will look up the bindings in the old .keymap file and generate a new .keymap2 file with your old bindings.

Then, in a python shell, you can run the following, replacing the arguments to match your file paths/names.

import keymaputils
keymaputils.importV1KeymapBindingsToKeymapFile("path_to_new_keymap2.keymap2", "path_to_old_keymap.keymap", "path_where_to_write_the_new_keyamp2_file", "KeymapName")

Thanks Onder, that will help, especially to Ikoon, for me I could do it manually and refresh the whole sheet, but I'll probably try the script first.

Thank you!

copernicus crashes alot July 15, 2024, 2:03 p.m.

I still didn't have a chance to try it, but it could be hardware-related and also Vulkan viewport could cause a lot of these crashes as its always very tricky to change viewports. I even doubt its ready but rather pushed. Ill update the post once I try it out and test it properly. And I don't think its a real news that every new Houdini release is buggy as hell.