Travis G

TravisFX

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
Los Angeles, United States

Houdini Skills

INTERMEDIATE
Procedural Modeling  | Environments  | Digital Assets  | Motion Editing  | Animation  | Lighting  | Pyro FX  | Realtime FX
BEGINNER
Character Rigging  | Hair & Fur  | Solaris  | Karma  | Fluids  | VEX

Availability

I am available for Freelance Work

Recent Forum Posts

Console Messages when compile MPM "Failed to read file: ..." Aug. 20, 2025, 1:49 p.m.

I keep getting a similar error when working in cops

Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-0a64a4.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-77ac4c.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-6cc2f6.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-695435.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-78fc75.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-415eea.d

Houdini Engine HDAs | Preparing Mesh Distance fields June 11, 2024, 3:55 a.m.

I'm trying to understand why some objects I import through either HDAs or from the Node Fetch method, cause extremely long Mesh Distance field and Mesh Card preparation. Most of the time the process is very quick. Does anyone know what causes this? The geometry is never very complex either.

GOZ Crashing ZBrush March 2, 2024, 5:08 p.m.

Still happening with H20