Olivier Colchen
Wolrajh
About Me
EXPERTISE
VFX Artist
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LOCATION
France
WEBSITE
Houdini Skills
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Not Specified
Recent Forum Posts
Day 7 | Lookdev | Karma Material Builder | Image March 7, 2024, 11:52 p.m.
week 2, Day 7 : karma material builder!
"Discarded!"
Well Karma material builder is one of the basics, I guess, so there is nothing to comment really.
Except that damn, I had no idea what to do, where to go Too much freedom, I guess.
"Discarded!"
Well Karma material builder is one of the basics, I guess, so there is nothing to comment really.
Except that damn, I had no idea what to do, where to go Too much freedom, I guess.
Day 6 | Lookdev | Material Linker | Image March 6, 2024, 11:50 p.m.
Week 2 Day 06 : material linker!
"The Thing in the Sub"
At first, I thought Mat Linker would be a bit gimmicky, but it's actually pretty nice. Of course, an old seadog like me is very, very used to old school manual assignation, but hey, anything that makes stuff easier and more intuitive!
While the textures are mostly megascans because I wasn't entirely satisfied with AMD's or GSG's, the sub itself was hand modeled. With few procedural only, I was feeling lazy.
"The Thing in the Sub"
At first, I thought Mat Linker would be a bit gimmicky, but it's actually pretty nice. Of course, an old seadog like me is very, very used to old school manual assignation, but hey, anything that makes stuff easier and more intuitive!
While the textures are mostly megascans because I wasn't entirely satisfied with AMD's or GSG's, the sub itself was hand modeled. With few procedural only, I was feeling lazy.
Day 5 | Lookdev | Light Mixer | Image March 5, 2024, 11:56 p.m.
Week 2, day 5 : Light mixer!
A nice lookdev node, though it's hard to ditch years of having been used to manually editing lights instead.
A nice lookdev node, though it's hard to ditch years of having been used to manually editing lights instead.