Eugene Samofal

akvahouse

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Student
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Ukraine

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Recent Forum Posts

How to make large scale dust simulation? March 12, 2018, 7:54 a.m.

Hello everyone, I have a question, how to make a dust simulation from the crowd? I have collected an approximate variant, but I think there is a more correct way how to make this simulation more realistic. I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.


I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.

If anyone can help, I will be grateful. Thank you for attention!

Troble with shading ocean Dec. 6, 2017, 3:32 a.m.

The problem was been in different positions of volume geometry node and ocean surface.

Troble with shading ocean Nov. 28, 2017, 6:25 a.m.

Hello, I did the ocean for the “INTERMEDIATE OCEAN FX” lesson, and unfortunately I got a strange result on the render. First I think is the trouble with displacement bound, but increasing this parameter don`t affect on render, only increase time of render.

Some picture of my scene setup:















If anyone can help to solve this issue I will very appricieted.