About Me


Not Specified

Houdini Skills


Not Specified

Recent Forum Posts

Water droplet on surface - flip oddness April 18, 2012, 12:01 p.m.

johner, thanks very much, that's exactly what I was after. Cheers!

Water droplet on surface - flip oddness April 17, 2012, 8:24 p.m.


I'm a bit new to the latest houdini FLIP setup, and wanted to do a simple test of emitting a droplet of water and letting it fall and collide with a surface. I'm experiencing some oddness with the sim that I'm unable to solve; basically my droplet looks like it gets ‘eaten away’ before it falls too far, unless I reduce my resolution settings for the flip sim (which I don't want to have to do). I'm attaching a file that shows what I'm doing; it's been built as a result of following the posted Waterfall Flip tutorial on the site here.

Anyone know what I might be doing wrong?