BubblePin S


About Me


Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.


My Tutorials

obj-image Beginner
Mantra Render Settings part 3
obj-image Beginner
Mantra Render Settings | Part 2
obj-image Beginner
Mantra Render Settings | Part 1
obj-image Beginner
Simple Rolling Cube Simulation
obj-image Beginner
Camera Tracking Look At Direction Following Object
obj-image Beginner
Camera Tracking Objects by Translation Position

Recent Forum Posts

Day 2 | Elements: Wind July 2, 2020, 1:12 p.m.

Day 2 Wind - Hourly Daily Challenge 2020

Day 1 | Elements: Earth July 1, 2020, 11:53 p.m.

Day 1 Earth - Happy Canada Day!

Rendering took forever, cutting it close to the deadline! Had to cut the fireworks short.

Public Renderfarm Licenses Feb. 20, 2020, 7:43 p.m.


I was thinking of creating a public renderfarm that will be available to certain customers. What type of license would I need? Would the Indie license cover this, if my revenue is below $100k ?