Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.

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  • haxor3895 2 months, 3 weeks ago  | 

    good buddy

    • bubblepins 2 months, 3 weeks ago  | 


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  • davidjyoungdavidjyoung 1 month, 1 week ago  | 

    Wonderful animation and graphics. I want to understand this better and take an additional course. But until I finished my research proposal and for me this is a more important task. I found a source that can provide me qualified assistance I hope to finish everything soon and go to the study of this what I'm interested in.

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