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iron100

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Transparency control by Ramp Feb. 3, 2019, 5:06 a.m.

How to do it right?

Transparency control by Ramp Feb. 2, 2019, 8:11 p.m.

I try to make a material with smooth transparency distribution, but in my version softness and distribution don't work. How to do it right?





How to assign material for points? Jan. 28, 2019, 5:40 p.m.

bobcat
You can use copy SOP to copy little spheres to your mesh and then by using material node you can assign material to them.

I thought about this method, and it works, done.
But why is it possible to assign material to polygons, but not to points? Such a process seems logical.


tamte
or just use Add SOP to attach Particle primitive to your points, then assign your material to that primitive
but if you want to make it a light, you should render such geo as a Geometry Light to get better sampling

Can you set an example? I'm not a professional of Houdini yet.