
Irma Veller
lorsange
About Me
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
New York,
United States
WEBSITE
Houdini Skills
INTERMEDIATE
Environments | Character Rigging | Hair & Fur | Cloth | Solaris | Karma | Lighting | Pyro FX | Fluids | Destruction FX
BEGINNER
Procedural Modeling | Digital Assets | Motion Editing | Animation | Crowds | Muscles | Mantra | Realtime FX | PDG | VEX | Python
Availability
I am available for Full Time Work
Recent Forum Posts
APEX Autorig Builder Mirroring Issue Sept. 3, 2025, 9:49 a.m.
Joints should be named properly also, not just "@name=point_##"
APEX smoothik issue June 26, 2024, 2:25 p.m.
william_harley
Hi, so there are a couple of things that needed to be addressed...
Hi again, just wondering where did you get this Attribute Adjust Array node?
Because in my 20 prod i don't have it... I just saw that on H20.5 keynote video...
APEX smoothik issue June 24, 2024, 2:22 p.m.
william_harleyFeel myself total idiot, such a dumb mistake i totally forgot.
You will need a slight bend in the knee in order for the ik solver to set an initial direction of the bend, if you are using a completely straight leg it will result in the leg possibly facing backwards.
Thank You so much for help.