Irma Veller

lorsange

About Me

EXPERTISE
VFX Artist
INDUSTRY
Film/TV

Connect

LOCATION
New York, United States
WEBSITE

Houdini Skills

INTERMEDIATE
Environments  | Character Rigging  | Hair & Fur  | Cloth  | Solaris  | Karma  | Lighting  | Pyro FX  | Fluids  | Destruction FX
BEGINNER
Procedural Modeling  | Digital Assets  | Motion Editing  | Animation  | Crowds  | Muscles  | Mantra  | Realtime FX  | PDG  | VEX  | Python

Availability

I am available for Full Time Work

Recent Forum Posts

APEX Autorig Builder Mirroring Issue Sept. 3, 2025, 9:49 a.m.

Joints should be named properly also, not just "@name=point_##"

APEX smoothik issue June 26, 2024, 2:25 p.m.

william_harley
Hi, so there are a couple of things that needed to be addressed...

Hi again, just wondering where did you get this Attribute Adjust Array node?
Because in my 20 prod i don't have it... I just saw that on H20.5 keynote video...

APEX smoothik issue June 24, 2024, 2:22 p.m.

william_harley
You will need a slight bend in the knee in order for the ik solver to set an initial direction of the bend, if you are using a completely straight leg it will result in the leg possibly facing backwards.
Feel myself total idiot, such a dumb mistake i totally forgot.
Thank You so much for help.