Rafael Santos
rafaels
About Me
I'm an FX TD from, living and working in Toronto, Canada.
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
Canada
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Houdini Skills
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Not Specified
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Recent Forum Posts
Calculate slope for attribute April 7, 2024, 7:36 a.m.
_Christopher_
The scene helps but in my case I'm using a DOPImport and it's not translating this is my node graph hoping it helps as I'm not seeing any results from the dist attribute ?
Switch the order of the nodes going into the Ray SOP. What I sent you was a potential solution for the "ugly" edge artifacts you mentioned here [www.sidefx.com], nothing more.
Cheers,
Calculate slope for attribute April 5, 2024, 4:14 p.m.
Sorry, I didn't have Houdini near me when I first wrote and then I've been too busy to check back on this.
I'm attaching an example file of what I meant, only I'm using curvature instead. Hope it helps!
Cheers,
I'm attaching an example file of what I meant, only I'm using curvature instead. Hope it helps!
Cheers,
Image Not Found
Calculate slope for attribute April 3, 2024, 12:38 p.m.
Feed your geo into a bounds SOP;
Group the top and/or bottom faces of the box using the normal direction and delete them;
Use the ray SOP to calculate the distance from your geo to the bounding box's sides;
Attribute remap the distance value to your liking and multiply the resulting attribute by the slope.
OR
attribute paint a mask!
Cheers,
Group the top and/or bottom faces of the box using the normal direction and delete them;
Use the ray SOP to calculate the distance from your geo to the bounding box's sides;
Attribute remap the distance value to your liking and multiply the resulting attribute by the slope.
OR
attribute paint a mask!
Cheers,