Recent Forum Posts
Runtime update of text inputs Nov. 15, 2021, 7:20 a.m.
Hi, I made a really nice poll chart system in houdini as HDA. Which also works really nice in Unreal with Houdini Engine. Now I would like to be able to update multiple Font sop text strings from outside the HDA in Unreal using blueprint OSC variables and update texts on runtime. Is this possible? Would be awesome if this will work.
Retime camera with retime sop Feb. 5, 2020, 11:33 a.m.
Retime node in chops is not the same, as the one in sops. Is difficult to link them.
Retime camera with retime sop Feb. 5, 2020, 7:23 a.m.
Hi, is there any way to retime a camera (or an alembic with camera) with the retime node? I would like to link the retime of a simulation cache to retime a camera move for bullet time effects. I can extract the transform point from a camera and connect that to a retime, and link it to a new camera with a null. This kinda works, but I don't know how to extract camera rotations. Any ideas?