Recent Forum Posts
How to I extrude points to make edges ? Jan. 7, 2020, 1:50 p.m.
in the attribute wrangler there is an example for crating hair . Have look at that, basically. you will need to duplicate your point, offset it along your normal, then build a line in between.
Connect custom displacement attribute to a Principle Shader Dec. 27, 2019, 9:28 a.m.
you can unlock the shader “allow editing”. At the bottom you have the displacement network. bin in your attribute and multpoy it with the wire that goes into on of the displace nodes scale input.
Random Integer Seed Value Dec. 27, 2019, 9:22 a.m.
i@rand = int (fit(rand(@seeder),0,1,0,101));