I finish up the creation process for the main island in this Houdini project. The mesh will be the basis for future steps.
To
do this I generate a color gradient and use it to drive the
displacement. There is an interesting VEX related conversion issue you
need to be aware of.
COMMENTS
Humanoid777 3 months, 3 weeks ago |
Attribvop does not work - displacement is not applied, no changes affect the geometry, despite the correct connections of nodes and settings.
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