Throughout these tutorials we will be learning the pipeline workflow for live action/CG incorporation using NUKE and Houdini.We'll start by creating the matchmove camera track from our footage and from there move into Houdini for setup. 

We will then animate, light, and render an ogre gone amuck in Chicago. Moving back into NUKE, we'll composite multiple passes to give us the final shot.

By the end of this training, you'll learn how to make both applications work in harmony to create your own visual effects piece.

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PLURALSIGHT CREATIVE

Pluralsight is a powerhouse resource for expert-led VFX, animation and game dev training. Learn at your own pace, with over 100 hours of Houdini training available, and assessments to help you track your progress along the way. Watch any and every course you want – it’s unlimited and online. Pluralsight gives you access to the knowledge you need to bring your ideas to life and build a thriving creative career. Start learning today with a free 30-day trial!

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