Pluralsight Creative

Pluralsight_Creative

About Me

Expertise
VFX Artist
Location
United States

Pluralsight is a powerhouse resource for expert-led VFX, animation and game dev training. Learn at your own pace, with over 100 hours of Houdini training available, and assessments to help you track your progress along the way. Watch any and every course you want – it’s unlimited and online. Pluralsight gives you access to the knowledge you need to bring your ideas to life and build a thriving creative career. Start learning today with a free 30-day trial!

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My Tutorials

obj-image Intermediate
Exploring Houdini's SOP Solver
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Houdini to Unity: Advanced Production Pipeline
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Procedural Cities with Houdini and Python
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Stereoscopic Fundamentals
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Intermediate Ocean FX
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Introduction to Digital Assets

My Gallery

Published Tutorials
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Houdini VFX for Games
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Introduction to Houdini 15
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Daydreamer Production Pipeline: Dynamics
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Introduction to Materials in Houdini
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Introduction to Particles
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Introduction to Collisions in Houdini

Recent Forum Posts

New Pyro course on the Pluralsight learning platform Sept. 2, 2016, 12:13 p.m.

Just an update… there is a new tutorial out on the Pluralsight platform for learning Pyro.



Course Title: Introduction to Houdini Pyro

Course Description:
Whether it's flame-breathing dragons or a simple campfire, digital fire effects are some of the most important elements in film and television, and a key skill for many VFX artists. In this course, Introduction to Houdini Pyro, you'll learn the fundamental concepts of Houdini's powerful Pyro Solver.

First, you'll learn the shelf tools to get an initial simulation started and examine the individual parts that make up a Pyro simulation. Next, you'll learn how to use these building blocks to create your own campfire effect, adding additional complexity to the simulation as you explore different sourcing solutions and ways to modify the various fields that are part of the solver.

Then, you'll adapt what you have learned to create a more complicated dragon breath effect, further exploring new sourcing methods and capabilities of the Pyro solver. Finally, you'll explore how to export your data and use the Pyro Shader to create photo-realistic Mantra renders of your fire.

By the end of the course, you'll have a better understanding of the tools necessary to light anything imaginable on fire…digitally, of course.


Course Link: https://www.pluralsight.com/courses/introduction-houdini-pyro-2504 [pluralsight.com]

About the author: Sam Rickles is a Lead FX Technical Director with Sony Pictures Imageworks. A six year veteran in the VFX industry, Sam works primarily with Houdini to achieve his effects. His work can be seen in seven feature films, including Hotel Transylvania 2, The Amazing Spider-Man 2, and Edge of Tomorrow.

New Houdini stuff on Pluralsight July 30, 2016, 11:16 p.m.

Just wanted to let you guys know, SideFX and Pluralsight have developed a new “Skill Path” on the Pluralsight platform. There's a specific list of courses for getting started and a test that helps you find out where you should start in the list if you already know some Houdini stuff but want to get better in certain areas. 

Check it out here: www.pluralsight.com/sidefx [pluralsight.com]

And there is a new course about designing VEX driven digital assets too: https://www.pluralsight.com/courses/houdini-designing-vex-driven-digital-assets [pluralsight.com]

It's a course by Jonathan Granskog…  I met him at FMX this year, super smart guy and a great course. Check it out if you get the chance.

 – Cheers!