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TOTAL DURATION: 5h 17m
In these tutorial series you will learn how to build a complete Halloween scene in Houdini 21 from scratch. You will sculpt a procedural pumpkin, add smoky effects and candle flames, set a spooky skeleton shot, then assemble, light, and render in Solaris and Karma. Finally, you will elevate the look in COPs with clean color, cinematic polish, and export-ready results for a confident, end to end workflow.
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COMMENTS
Jcberry 3 months ago |
link to the pumpkin stencil : https://www.designbolts.com/2017/08/11/30-free-scary-halloween-pumpkin-carving-stencils-patterns-ideas-2017-pictures-templates/
maitlandvt 2 months, 3 weeks ago |
i watched the first part. I thought the first setup (with the UVs) is interesting, especially. i wouldn't have thought of that. I think that technique could be used for several different things.
Looking forward to watching the rest, soon.
makinochanpiku 1 week, 5 days ago |
Hi! it´s a nice tutorial, but i have a trouble on the last steps. When i try to do the ¨Render to disk¨ at the parameter view of ¨usdrender_rop¨ node mark an error on the camera node, i check it and the parameters it's looks normal. I delet the camera node and introduce it again whit the parameters and render to disk but it isn't fix it. So i try rebooting the program and repeat the process but it doesn't solve it either.
Could you give me a some guidance on how to fix it. I would really appreciate it.
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