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Here´s a way for you to get forces from volumes affecting flip tank simulations. i´ve udes this to create interesting forces around objects that collide with water and need to have more specific type velocities. this will open the door to a lot of possibilities for you to art direct fluid interaction with tanks. 


CREATED BY

ALEJANDRO ROBLEDO

RMA, founded by Alejandro Robledo Mejia is a visionary where direction works by technical and artistic excellence. Producing stunning visual effects, 3D development, and animation for mediaplatforms across feature films, commercials enterprises and entertainment industries.

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