A quick tutorial looking at how to combine hand animation of points, the voronoi fracture sop and DOPs simulation to get greater control over the behaviour of your fractured object. This builds on the ideas in the DOPs / Keyframes series.
A quick tutorial looking at how to combine hand animation of points, the voronoi fracture sop and DOPs simulation to get greater control over the behaviour of your fractured object. This builds on the ideas in the DOPs / Keyframes series.
COMMENTS
Please log in to leave a comment.