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Learn how to create a full bipedal rig using APEX.

CREATED BY

MAX ROSE

Lead Animator and 3D artist, developer and designer for interactive theaters, linear exhibits, and projection experiences.

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COMMENTS

  • thejedic9fe0cfbc41944bf 1 year, 1 month ago  | 

    Brilliant, comprehensive tutorial by Mr Max, building a functional rig in under an hour

  • maxmax003 1 week, 5 days ago  | 

    Nice tut, I wonder how you do blendshapes with this method? do you set them up before the skining like in maya? or can you add them anywhere?

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