Let’s get things moving and build procedural animations using our scatter setup. And while we’re at it why not talk a bit about more or less clever ways to set this up…


NOTE: As I might have mentioned, I decided to render out the preview images in this video using Octane. If you want to learn more about rendering in general and using third party render engines in Houdini, you might want to check out our premium course on rendering…

CREATED BY

MORITZ SCHWIND

Still thinks “Space: 1999” is the coolest thing that ever happened on german TV. Be it pixels, hardware, code or cameras – if it’s interesting, Moritz is gonna take it apart. And sometimes even reassemble it. In his spare time he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Cinema 4D, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Art Director / Technical Director.

More from Moritz Schwind

COMMENTS

  • Ascensi 4 years, 6 months ago  | 

    Thank you for your tutorials they are very helpful! Your one of the best clear and specific-to the point instructors I've listened to! One request I have is that when giving an instruction, always show the correct way only because when someone tries to remember something and it's not completely clear in their mind they can often choose the wrong method and it takes time to sort through videos that have a lot of backtracking/undoing - just my humble opinion.

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