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More from Skid Vis
Ophelia_Heyes 4 years, 5 months ago |
Instead of converting all those file paths by hand, you could just make an attribute wrangle and use this VEX snippet:s@unity_instance = "Assets/vis/p/"+@name+".prefab";
skidvis 4 years, 5 months ago |
That's helpful as heck! Thanks!
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COMMENTS
Ophelia_Heyes 4 years, 5 months ago |
Instead of converting all those file paths by hand, you could just make an attribute wrangle and use this VEX snippet:
s@unity_instance = "Assets/vis/p/"+@name+".prefab";
skidvis 4 years, 5 months ago |
That's helpful as heck! Thanks!
Please log in to leave a comment.