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TOTAL DURATION: 1h 41m

Learn how to build, customize, and package a reusable character rig in Houdini 21 using Rig Builder and APEX. This course walks you through importing and preparing a character, assembling and styling animator-friendly controls (including advanced eye-look systems), working with fused APEX graphs and custom components, and finally saving the complete rig as a clean, portable HDA with embedded materials and textures.

COMMENTS

  • thejedic9fe0cfbc41944bf 1 month ago  | 

    Ohhhh yessss!!!! Its the great Max Rose!!!!! I have been searching across galaxies to find asnwers on all these new Houdini autorigging, I thank the heavens that you have finally covered so many aspects of it. Thank you Max and every single Houdini Magician at SideFX!!!

  • pro100wanes 1 month ago  | 

    Oh yeah. Thank you so much!

  • LukeP 1 month ago  | 

    Great! Can you create one for the whole animation workflow including layers, animation context and NLA editor and detailing coupling of caches

  • Oleg Solovjov 1 month ago  | 

    Thank you for the explanation!

  • RodrigodeAngelis 1 month ago  | 

    How can I hide some of this green point controlers?

  • Oliver_Cordwell 1 month ago  | 

    after I place the arm component all the controls on the preview rig disappear? I don't get the IK set up like you do in the video and I can't seem to get the existing conrtols back either unless I delete the arm instance. Not sure what's going on.

  • searchzhu 4 weeks, 1 day ago  | 

    after I place the arm component,it is not working, I don't get the IK set up

  • tdurant 3 weeks ago  | 

    Thank you!

  • michallis 2 weeks, 6 days ago  | 

    Thank you as well!

  • Seyonce 2 weeks, 4 days ago  | 

    Thank you. As always great tutorials from you.

  • Zoran_Arizanovic_BUAS 4 days, 6 hours ago  | 

    gold :)

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