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Public Live Stream (live broadcast replay without editing)
KineFX Retargeting Animations & Simulations based on Animations!
I'm hoping this to demonstrate the techniques on how you can use Houdini and KineFX to make simulations driven by different character animations. By knowing these skills, you can create your own animations. I will try to find some open source 3D models and open source 3D animations to use for the Live Stream.
Motion Capture with my Low Budget Kinect!
I have a very low budget motion capture setup using my Kinect to capture some very basic motions. I have been trying to find options to share the 3D character models, but the licenses for the characters generated by a 3rd party software I use do not permit distributing the models. I can share the low poly model character with the spheres and cylinder stick man you see in the video along with 3D animations that I capture with my kinect, which are very simple. The backflips and fancy punches are all pre-made animations that I bought online and I can't share those either. I can link you to the sites where I purchased these animations.
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