Modeling for Dynamics With Houdini Engine in Maya

In this Houdini Engine for Maya tutorial we'll examine workflows for preparing geometry for dynamic simulations. 

We'll use various modeling techniques to create fast and efficient collision geometry from high resolution models in both Houdini and Maya. We'll create custom tools in Houdini that can be used in a number of various situations while working through real world scenarios. 

Finally, we’ll learn how to leverage these tools right within the Maya interface using Houdini Engine for Maya.

CREATED BY

PLURALSIGHT CREATIVE

Pluralsight is a powerhouse resource for expert-led VFX, animation and game dev training. Learn at your own pace, with over 100 hours of Houdini training available, and assessments to help you track your progress along the way. Watch any and every course you want – it’s unlimited and online. Pluralsight gives you access to the knowledge you need to bring your ideas to life and build a thriving creative career. Start learning today with a free 30-day trial!

More from Pluralsight Creative