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Lets look into how you create a basic oozing / viscous liquid simulation. Will cover some of the main ways for you to create a quick and efficient source that will drive a viscous simulation. The simulation covers how to setup flip fluids parameters to allow for a lot of control. Will look into solutions for stepping issues as well as meshing this type of fluids.

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ALEJANDRO ROBLEDO

RMA, founded by Alejandro Robledo Mejia is a visionary where direction works by technical and artistic excellence. Producing stunning visual effects, 3D development, and animation for mediaplatforms across feature films, commercials enterprises and entertainment industries.

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