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TOTAL DURATION: 33m 37s

Project Pegasus is an in-house tech demo designed to use Houdini's procedural workflows to create an open world 3D environment that integrates with the latest technologies in Unreal Engine 5.

Project Pegasus brought together a group of artists working in different locations. For this reason, it was important to build a collaborative pipeline. Learn the purpose of Houdini Package files and how to create them. Then, take a tour of the Project Pegasus folder structure and learn the importance of version control.

CREATED BY

IAN SMITH

Ian Smith has 10+ years of working on pre-rendered and real-time projects and is currently working with SideFX on Project Pegasus, a showcase of Houdini procedural workflows with UE5. Ian is also CG Supervisor at NSC Creative, an award-winning studio specialising in immersive experiences, including VR, theme parks and fulldome.

More from Ian Smith

COMMENTS

  • RudiNieuwenhuis 5 months, 1 week ago  | 

    Hi Ian, there are a few small issues with the files you provide with this wonderful series.
    The hip files are using $PEGASUSPROJECT whereas the json package file is using $PEGASUSDEMOPROJECT. Surely a minor oversight but it might make it difficult for some people.
    There is also a viewerstate issue with PE_heightfield_paths when opening Houdini with the package file in place: opdef:/Sop/PE_heightfield_paths::2.0?ViewerStateInstall (1): Unknown command: __import__

    • iansmithartist 5 months ago  | 

      Hi Rudi, thanks for your comment. I'll look into this. $PegasusProject we used internally and intended to use $PegasusDemoProject for released content, but I realise there are some inconsistencies. I'll see if this can be rectified!

  • Yoshi_Hi 5 months ago  | 

    Hello,
    Thanks for a great series of tutorials!

    I use Houdini20.0.506.
    But I can't find the Package Browser panel.
    Is this a panel that comes with Houdini from the beginning?

    • iansmithartist 5 months ago  | 

      Between recording the videos and releasing them, they have been moved! Click the +icon at the end of the tab, and you'll find it under "New Pane Tab Type > Inspectors > Package Browser"

  • Elenarak 4 months, 2 weeks ago  | 

    Jesus, you guys are awesome for sharing this. Thanks a lot, can't wait to start.

  • TravisFX 3 months, 3 weeks ago  | 

    I keep getting this error, but I haven't noticed anything not working so far.

    opdef:/Sop/PE_heightfield_paths::2.0?ViewerStateInstall (1): Unknown command: __import__

    • 9757020 4 weeks, 1 day ago  | 

      Hello, have you solved your problem? I have also encountered the same problem

  • NoahKino 1 month, 2 weeks ago  | 

    My pegasusDemo in my package browser is locked and I can't edit it. What would unlock this?

    • TheKodiProject 2 weeks, 1 day ago  | 

      Not sure if this will help you, but I accidentally put my JSON file in the houdini install folder -> `packages` folder. It had some of the other base packages like apex you see houdini load and was also locked from editing.

      I thought I had to do this because I use a different drive but after putting it in my `documents` as he mentions in the video it allowed me to edit the json from within Houdini. Hope this helps, if not look into permissions and feel free to ask away, I'm here learning with ya! Very cool project btw guys!


      Good luck!

  • 9757020 4 weeks, 1 day ago  | 

    Hello, have you solved your problem? I have also encountered the same problem

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