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TOTAL DURATION: 2h 10m 55s

Houdini and Unreal offer powerful tools for creating detailed landscapes. In these lessons, you will take a closer look at the landscape material used in Project Pegasus and dive into its technical aspects.

CREATED BY

GEORGE HULM

Developing Natsura, a revolutionary new plant growth simulation framework that blends art and science to solve production workflows for commercial studios and artists, and provides new avenues for botanists to explore plant shaping behaviours.

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COMMENTS

  • 0chumpy 1 month ago  | 

    thanks for this, please do more like updates on new workflows

  • Pakle 5 days, 13 hours ago  | 

    I wish we had the project files. I can't see the files in Unreal although the sync is in place...

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