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TOTAL DURATION: 49m 09s

Learn more about how the plant pot was made. A user can use curve to control the main shape and the tool will adapt to it. It will scatter the leaves on the top, place handles on the sides and do a base UV. Copernicus will also be used here to make a base color texture for the pot/vase. If you are new to it, this will give you an idea how a tileable texture is made and previewed on a model.

Learn all about Project Skylark

CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete

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