In this video, we're going to look at how to re-topologize using the TopoBuild tool inside Houdini. We import a highres scanned mesh geometry and then using the TopoBuild tool, turn it into a templated mesh that we can “draw” live on. We change the display options to Hidden Line Ghost to see the new topobuild mesh more clearly. TopoBuild allows us to place guide points, which we then use to create geometry from. Additionally, we can pull out faces by clicking on an edge 

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