This tutorial is about creating and animating trees in Houdini FX in Procedural way .you will learn how to create your own tree model and how to animate it in different weather like windy day, normal wind ........etc. You will also see how to simulate a growing process where you can select at which age of tree you want to start growing to final complete model , so you can start growing from zero or you can grow from winter tree to a beautiful spring tree with leaves and young branches . I will show you how to create a tree model in SpeedTree software for about 1 hour and then move to Houdini and create python code to define the hierarchy of branches and build a procedural wire dynamic network with some Math concepts of course . Houdini Rigging tools and CHOP's techniques are used to add more options and create realistic animation .


  • Lulesu 9 months, 2 weeks ago  | 

    The tutorial is in speed art, please provide a real tutorial!

  • HossamAldin 9 months, 2 weeks ago  | 

    Tutorial is in HoudiniFX, Not Speed Tree .

  • Eagle66 9 months, 1 week ago  | 

    I think only the preview is in speed art, but i'am missing in the description: texturing, shading and rendering realistic tree results ..?

  • Sahak Sahakian 9 months, 1 week ago  | 

    Yeah. Looks like bait and switch.

  • Pathshaper 9 months, 1 week ago  | 

    There's a Dollar-Sign icon on the thumbnail you clicked to get here, it's also fairly obvious in the first few seconds that this is a promo for something more involved. You people new to the Internet(if so, Welcome!)?

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