Advanced Vellum Tutorial
Houdini 17


This three part tutorial is about creating a complex and very controllable simulation setup, to split and replicate softbody cells, using Houdini's Vellum Dynamics.

Part 3 - Dynamic Glue Constraints | Avoidance Behaviour | SOP Post Simulation Setup







CREATED BY

ADRIAN MEYER

Multidisciplinary Digital Artist | Houdini Generalist

More from Adrian Meyer

COMMENTS

  • monkeybear 5 years ago  | 

    part1&2 page no found

    • adrianmeyerart 5 years ago  | 

      They have to be published by SideFX before. Should be done today hopefully.

      • adrianmeyerart 5 years ago  | 

        Its back online now.

  • rlvelocity 5 years ago  | 

    This WAS advanced. :) I'm not quite "intermediate" but I got all the way through because Adrian gives us every single step. Nothing is more frustrating than following a tutorial and the instructor suddenly leaves us staring across a chasm because they assume a level of knowledge that we don't yet possess. That is lazily teaching to your peers, not to your students and ultimately a waste of time. This tutorial makes no such assumptions and I learned a lot; greatly appreciated!

    • adrianmeyerart 5 years ago  | 

      Thanks, good to hear.
      I'm trying to please more advanced users but also not leave behind the intermediate ones as good as I can. Not always easy (-;

  • Geno Racklin Asher 5 years ago  | 

    Thanks so much for a fantastic tutorial! Is there any chance we might get a video on the render setup for the original render (with the hairs etc.)?

  • stevevfx 5 years ago  | 

    Amazing, thank you. Would you be able to release a part 4 for the hair?

  • 9cd5e8d4382441a5 5 years ago  | 

    could you lead us through the rendering process and hair for this particular tutorial?

  • igou 4 years, 12 months ago  | 

    Impressive one! The part about update constraint inside dop are genius. Thanks Adrian!

  • adrianmeyerart 4 years, 11 months ago  | 

    Glad you like it.
    A lot of people asked for the shading part, so I will probably do a follow up on that when I find time (-;

  • stevevfx 4 years, 1 month ago  | 

    Now is the perefct time for the shading tutorial follow up? Please. :)

  • deadwilder 4 years, 1 month ago  | 

    Shading tutorial would be incredible!

  • patrickbaiti 3 years, 9 months ago  | 

    I build this setup but when I try to plug in a more complex geometry than the one time noised Sphere the vellum sim has self intersection and for some reason my constraints from the diffrent cells get stuck inside each other which hinders the cells to move appart so the setup breaks after the scond cell seperation.
    I don't know how to fix it.

  • GiantSpaceTurtle 3 years, 6 months ago  | 

    Scene file no longer exists

  • rohackle 2 years, 6 months ago  | 

    ya'all got anymore of them scene files?
    scratches neck

    • adrianmeyerart 2 years, 6 months ago  | 

      Hi,
      the up to date links are on vimeo.
      Sorry did not update here.

  • JFDreyer 2 years, 3 months ago  | 

    I finally made it through part 3 and got it all working. Creating a cache of the Cells so I can start work on shading.

    Great lesson, you cover allot in this and it was not easy to problem solve until you actually understand what is being done.

    My advise to anyone doing this is watch and follow the process do not just copy or grab scene files.

    Good luck!

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