Houdini 17 is here! and with it Vellum, the new dynamics system inside of your most beloved 3D app. In this series of quicktipps we go over the absolute basics of Vellum. This is part 1 of 5. The other parts are shown below:

Support us on Patreon: patreon.com/entagma

Part 2/5

Part 3/5

Part 4/5

Part 5/5

CREATED BY

MORITZ SCHWIND

Still thinks “Space: 1999” is the coolest thing that ever happened on german TV. Be it pixels, hardware, code or cameras – if it’s interesting, Moritz is gonna take it apart. And sometimes even reassemble it. In his spare time he likes to dabble with code and create generative artwork. He claims his early exposure to QBasic is no help at all when working in Houdini, Cinema 4D, Processing or Arduino. But it might have been what started his fascination for the boundaries of code and art. When not wreaking havoc to any intriguing devices around him, he works as a freelance Art Director / Technical Director.

More from Moritz Schwind

COMMENTS

  • axess21 5 years, 6 months ago  | 

    Thanks a lot, waiting for the next part!

  • Pixelkram 5 years, 6 months ago  | 

    Look no further: http://www.entagma.com/houdini-17-is-here-a-quickstart-to-vellum/

    Cheers, Mo :)

  • bijianchang 5 years, 6 months ago  | 

    非常感谢,666.

Please log in to leave a comment.