This is a run down of the steps necessary to create a vellum worm system for Houdini. It assumes a basic level of understanding in Vellum and DOP in general but provides the overall structure to generate worm looking creatures in Houdini in a system with great possibilities for expansion. This is my first ever tutorial. Quite a few people asked me for it, some promises were made and I am a guy that keeps them! Hope you enjoy it.
The original video of the worm sim can be found here:
For more info about me please see my vimeo page



VFX, Motion Graphics, fun in general.Freelance VFX Artist based in Reykjavik,

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