Nicolas Heluani

Nicolas Heluani

About Me

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VFX, Motion Graphics, fun in general. Freelance VFX Artist based in Reykjavik, Iceland. nicolasheluani@gmail.com

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My Tutorials

obj-image Beginner
RBD Bullet Solver
obj-image Advanced
Vellum Worms

Recent Forum Posts

RBD Bullet solver tutorial Feb. 28, 2022, 4:48 a.m.

Hi everyone, I just did a quick intro tut to Houdini RBD Bullet solver. It doesn't go too deep but I hope it helps a bit to those starting with the tool:
https://www.youtube.com/watch?v=M_x3wQrTHK0 [www.youtube.com]

Vellum Constraint Propperties in DOP Nov. 27, 2020, 12:28 p.m.

So, I found out something that I think is a bit odd.
Apparently restscale will override restlength of a vellum source for some reason.
I always thought that @restlength = restlength*restscale;
But after manipulating the restlength of a vellum strut object in SOP if I use restscale =1 in DOP the result should be the same as if I don't use anything, but what I get is equivalent to replace restlength to 1.

Is there some technical issue I am missing here?

Nico.

point replicate procedural in material context? Oct. 9, 2019, 8:16 p.m.

Hi!
Is there any way to make work point replicate procedural in the mat context? I am trying to keep everything tidy in one context instead of jumping to SHOP…. isn't SHOP anyway on the way out?

Nico.