A procedural Tool created in Houdini to model Space Station modules. The tool separate has plenty of parameters for customization and can achieve a wide variety of looks. It produces geometry with proper UDIMs for texturing in Mari or Substance Painter. I also created procedural textures in Designer and smart material in painter but I decided to leave the texturing separated from the modeling tool as to not complicate the surfacing workflow.

VFX, Motion Graphics, fun in general.Freelance VFX Artist based in Reykjavik, Iceland.nicolasheluani@gmail.com


  • Baruch 4 years, 7 months ago  | 

    Great work!!

  • kenFX 2 years, 10 months ago  | 

    wow, look very realistic

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