God rays, light rays, and dramatic lighting can all be achieved with volumetric scattering in Houdini & Redshift.  Learn the basic of volumetric scattering and level up your renders!

Download Houdini Project File here:

https://bubblepins.com/blog/volumetric-scattering-in-houdini-amp-redshift


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BUBBLE PINS

Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.

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