If you know the attribute class ahead of time, using detailattribtype, primattribtype, pointattribtype, or vertexattribtype may be faster.
                
                    
                    
                    
                        int  attribtype(<geometry>geometry, string attribclass, string attribute_name)
                    
                    
                
            
            
                <geometry>
            
            
        
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.
            
                attribclass
One of "detail" (or "global"), "point", "prim", or "vertex".
You can also use "primgroup", "pointgroup" or "vertexgroup" to read from groups.
Returns
A numeric code indicating the attribute type:
| 
                 | Attribute not found, or unknown type. | 
| 
                 | Integer | 
| 
                 | Float or vector | 
| 
                 | String | 
| 
                 | Array of integers (or integer tuples) | 
| 
                 | Array of floats (or float tuples) | 
| 
                 | Array of strings. | 
| 
                 | Dictionary | 
| 
                 | Array of Dictionaries | 
Examples ¶
// Get the type of the position attribute of "defgeo.bgeo" int type = attribtype("defgeo.bgeo", "point", "P");
| attrib |  |