int agentrigfindchannel(<geometry>geometry, int prim, string channelname)
channelname was not found in the rig,
prim is out of range, or
prim is not an agent primitive.
This index can be used to access an agent’s current channel value using agentchannelvalue and setagentchannelvalue, or to sample the channel value from any clip using agentclipsample.
The name of the geometry file to reference. Inside Houdini, this may be
op:full_path_to_sop to reference a SOP.
The number of the input to reference. The first input is number
0, the second is
The primitive number.
The name of a channel in the agent’s rig.