Context(s) | cop |

```
vector finput(int u, int v, ...)
```

```
vector4 finput(int u, int v, ...)
```

```
vector finput(float u, float v, ...)
```

```
vector4 finput(float u, float v, ...)
```

```
float finput(int component, int u, int v, ...)
```

```
float finput(int component, float u, float v, ...)
```

```
vector finput(int opinput, int planeindex, int u, int v, ...)
```

```
vector4 finput(int opinput, int planeindex, int u, int v, ...)
```

```
vector finput(int opinput, int planeindex, float u, float v, ...)
```

```
vector4 finput(int opinput, int planeindex, float u, float v, ...)
```

```
float finput(int opinput, int planeindex, int component, int u, int v, ...)
```

```
float finput(int opinput, int planeindex, int component, float u, float v, ...)
```

```
vector finput(int opinput, int planeindex, int arrayindex, int u, int v, int frame, ...)
```

```
vector4 finput(int opinput, int planeindex, int arrayindex, int u, int v, int frame, ...)
```

```
vector finput(int opinput, int planeindex, int arrayindex, float u, float v, int frame, ...)
```

```
vector4 finput(int opinput, int planeindex, int arrayindex, float u, float v, int frame, ...)
```

```
float finput(int opinput, int planeindex, int arrayindex, int component, int u, int v, int frame, ...)
```

```
float finput(int opinput, int planeindex, int arrayindex, int component, float u, float v, int frame, ...)
```

See COP pixel sampling functions for more information.

See also | |

cop | |

pixel | |

sample |