vector  volumeindextopos(<geometry>geometry, int primnum, vector voxel)
                    
                    
                
            
                
                    
                    
                    
                        vector  volumeindextopos(<geometry>geometry, string volumename, vector voxel)
                    
                    
                
            
            
                <geometry>
            
            
        
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.
Returns
The position of the center of a voxel.
Returns 0 if primnum is out of range, the geometry is invalid, or the given primitive is not a volume primitive.
| volume |  |