void  setagentclipweights(int geohandle, int prim, float clipweights[])
                    
                    
                
            
            
                geohandle
            
            
        
Handle to the geometry to write to. geoself() can be used to get a handle to the current geometry.
            
                prim
            
            
        
The primitive number.
            
                clipweights
            
            
        
A list of weights.
| See also | |
| clip |  | 
| crowds |