| Since | 18.0 |
int setagentchannelvalue(int geohandle, int prim, float value, int channel)
geohandle
Handle to the geometry to write to. geoself() can be used to get a handle to the current geometry.
prim
The primitive number.
value
The new value for the channel.
index
Index of a channel in the agent’s rig.
| See also | |
| crowds | |
| transform |