<type> primattrib(<geometry>geometry, string attribute_name, int prim, int &success)
                    
                    
                
            
                
                    
                    
                    
                        <type>[] primattrib(<geometry>geometry, string attribute_name, int prim, int &success)
                    
                    
                
            
            
                <geometry>
            
            
        
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.
            
                attribute_name
The name of the attribute (or intrinsic) to read.
            
                prim
            
            
        
The primitive number.
            
                &success
            
            
        
Set to 1 if the import was successful,
    0 on error (for example, the attribute or primitive number don’t exist).
| attrib | 
                
                    
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| prim | 
                
                    
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