vector  frontface(vector N, vector I)
                    
                    
                
            
This form (which doesn’t take a reference vector) is only available in the shading contexts, where the ‹Ng› variable is used.
                
                    
                    
                    
                        vector  frontface(vector N, vector I, vector Nref)
                    
                    
                
            
If dot(I, Nref) is less than zero, N will be negated.
| shading | 
                
                    
                                 |