int  vertexhedge(<geometry>geometry, int vertex)
                    
                    
                
            
            
                <geometry>
            
            
        
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.
            
                vertex
            
            
        
The linear vertex number in the geometry.  0 is the first vertex.
Returns
The number for the half-edge that has vertex as source and the vertex following vertex in the primitive of vertex as destination.
    Returns -1 if failed to find the corresponding vertex.
Examples ¶
int vtxhedge; // Get the hedge out of vertex vertex number 2. vtxhedge = vertexhedge("defgeo.bgeo", 2);
| hedge | 
                
                    
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| vertex | 
                
                    
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