<type> ptexture(string map, int face_id, ...)
                    
                    
                
            
                
                    
                    
                    
                        <type> ptexture(string map, int face_id, float s, float t, ...)
                    
                    
                
            
This function is deprecated since ptex support has been integrated into the texture() function.
Optional arguments ¶
| Keyword | Values | 
|---|---|
| 
 | A floating point value indicating the filter sharpness. This is only valid for the bicubic filter. The range is 0-1 (the default is 1.0). | 
| 
 | An boolean value indicating whether to interpolate between Mip maps. The default is true. | 
| 
 | The texture blur value used for evaluation (default 0). | 
| 
 | The texture width value used for evaluation (default 1). | 
| See also | |
| file | |
| map | |
| shading |  |