Posted Oct. 30, 2017
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Go behind the scenes with two senior artists at Guerrilla Games to learn how Houdini was used to help create some of the dazzling environments featured in Horizon Zero Dawn. Ben Schrijvers demonstrates a river tools system - and Vladimir Lopatin walks through a cable generator.


COMMENTS

  • twelveplusplus 2 years ago  | 

    such a beautiful game! maybe i have to finally get a PS4 so i can play this one!

  • simonschreibt 1 year, 2 months ago  | 

    Thanks for the video, this is amazing knowledge!

  • Movann 3 weeks, 3 days ago  | 

    Thanks for the Tutorial, I'm a artist and I'm learning Houdini now.
    I don't understand python. So when I typed the same code into python node, a error was show up:

     Python error: Traceback (most recent call last):
    File "", line 10, in
    AttributeError: 'NoneType' object has no attribute 'eval'

    Could you tell me how can i fix the error?
    Thanks and sorry for my bad English : )

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