twelveplusplus

twelveplusplus

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Houdini Engine for black magic fusion Dec. 24, 2017, 8:08 a.m.

Hey, so i have been playing around with the free software versions that Black Magic has available. . When i realized how much you can do with fusion on its own besides for just compositing, i thought, it would be really cool if it were possible to have houdini Engine as a plugin.

Has anybody looked into that at all? I mean, i don't really expect Side FX to write one anytime soon, but maybe somebody could start hacking on it, at least… or maybe it would be possible to get Blackmagic interested in doing a plugin?? I could really see it being nice if you could be editing hda files at the same time you are compositing your video and your fx, or whatever…

I was also thinking it might be kind of cool for making VR games.. I'm not really into this, but i thought it would be funny if somebody made a “full motion VR” game like those old Full motion video games for the sega CD that everyone loves to pick on “Night Trap”, Sewar Shark, etc. … well anyway, i could see how it would be really intuitive to build the framework for that type of thing in Fusion, and it really does seem like it could support houdini engine, just by looking at its capabilites…

ok. meow

using Houdini with Davinci Resolve Dec. 24, 2017, 4:36 a.m.

thanks y'all, i wasn't aware that the background image could be a sequence. I will give that a shot.

Also, harryabreu, i think i tried more or less what you said, but it seemed to utilize a lot of resources and my computer started going very slowly… i may have set something to a strange value, tho… sometimes that's easey to do in houdini when you try new nodes!

(haven't used much cops)

using Houdini with Davinci Resolve Dec. 18, 2017, 9:44 a.m.

hey, so, i was recently getting into editing video some, and so i got Davinci Resolve (which i freaking love!!).

Now, i have gotten a wild idea from somewhere that I should make a demo reel and actually try to get a real job or something (in video games).

So, i had some previz (video game) effects that i had already rendered previously and i loaded them into Resolve and composited with a nice background image, no problem…

Then i thought oh, i'm gonna need other elements in this, like titles and what not… So I tried the titles that come with Resolve but then, why would i wanna use some cheesy stock titles when i could make some cool FXy titles in Houdini instead…

So my problem is/was that I couldn't really figure out how i could see the video playing while working on the motion FX in houdini. I ended up just kind of guessing as to what would look good, and it's getting there, but I figure there must be some other way.. people do this type of thing all the time, right?

I even thought, it would be sweet if you could just make houdini transparent and play the video behind it like the way you can do with ZBrush…

If anybody has any thoughts on this, please let me know!

Also, I have no idea if such a thing is possible, but maybe some smart person out there (or sideFX) could one day wrap Houdini Engine into an OFX plugin…? that was my best other thought…