Fireball Explosion
Film/TV
This HIP file showcases how to achieve a fireball explosion including explosion, ground smoke and trails, using the latest Pyro Burst and Pyro Trails Tools in Houdini 18.5. This file also includes a basic shading and rendering setup, using the new Pyro Bake Volume SOP. There's also a setup for rendering using LOPs.
Note: You can decrease voxel size for higher resolution results. Please GO HERE to learn how to set up the ACES workflow used in this example.
This example was created by Miguel Pérez Senent for SideFX.
COMMENTS
AhmedHindy 3 years, 12 months ago |
fix the "trilas" typo
shaylisweet 3 years, 11 months ago |
awesome trail
smohamed 3 years, 5 months ago |
whats the render engine ?
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